- sound effects
- audio integration (e.g. FMOD)
- voice recordings, and
- german<->english translations (B.A.)
for games, movies & other media.
We have written music for 25 music releases, and have worked on over 105 games including (alphabetical)…
A Knights Dawn (Top5 Ipad Charts, Android), A New Beginning (German Developer Award for Best Soundtrack, Daedalic/Deep Silver), Abaddons Erbe, Abyss Keep, Adash, Asylum (Senscape Argentina), Ava E Off Course, Blackguards (Daedalic), Blake White (EIGA nominee, German Developer Award), Bombwar, Broken Sword 2.5 (Mindfactory,200’000 Players), Caduon, Call of Carlos, Corporate Property, CYPHER, Damn you Dragons! (VisionaryX), DARK (for PC and Xbox 360, Realmforge/Kalypso), The Dark Eye – Chains of Satinav (Daedalic/Deep Silver), Derrick – Mord im Blumenbeet (Daedalic/Prime Games/ZDF), Demolition Dash (German Developer Award Best Handheld 2011, Chimera/Dreamfab), Doomsday (Wynto/astragon), Donkey Offense (Global Game Jam), Dopamin, Dragon Age: Akabar (Mod), Dragon Defender, Dragon’s Prophet (additional music for Dynamedion, Runewaker Taiwan), Dungeons (Realmforge/Kalypso, #1 German Charts, #6 UK Charts), Dungeons – The Dark Lord (Realmforge/Kalypso), Exodus, Fish On Wheels, Fluch und Siegel, Follow Fred, Forge of Empires (InnoGames,>1000000 players), Formula 666 (Prototype), Gargoyles – Stoned Till Dawn, Gatio, Generation Zero, Gravito, Groundplay, Handball Simulator 2010 European Tournament (Z-Software/Astragon), Happy Hills (Chimera/Dreamfab), Hard 2 Morrow (PC version 2009 & Xbox Indie 2010), Harvest Mania, Jerry McPartlin, Johnny Wannabe, Kumpa (for Android), Last Hope (Remix), Magic Flight, March of The Eagles (Paradox Interactive), Massive Threat, Memoria (Daedalic/Deep Silver), Memory® World Tour (Ravensburger Digital), Mission Genesis (Chimera/DTP), MonkeyCross (Global Game Jam), Night of Joeanne (German Developer Award, German Video Game Award), Nocturne, Omnivore, OrigamiGore, Pan it! (special award German Video Game Award 2012), Personal Trainer DS (GCC/Warner Interactive), Perverso, Puzzle Adventures (Ravensburger Digital), Rally the World – The Game, Ramacity (Bigpoint), Rawkets, RAZE, Risen 2 – Dark Waters (additional music for Dynamedion, Piranha Bytes/Deep Silver), Rise Of The Titans, Rettungswagen Simulator 2012 (Z-Software/Astragon), Rettungswagen Simulator 2013 (Z-Software/Astragon), Schachwelten, Sengoku (Paradox Interactive), Skylancer – Battle for Horizon (Chimera/ProSiebenSat.1 Digital), Skylancer: Treasure Island (iOS), So Close!, Starcraft: Planetary Episodes (Mod), Starcraft: The Outworld Saga (Mod), StingOut, Sui & Cide, Syno, Tainted Leaves (Mod), The Monkey Space (Global Game Jam), The Undergrounder (Lowpoly Studios UK), Top of the World, Tower Offense (Global Game Jam), Toyborgs (Addmore Games), Triple Trouble, TUU, Twisted Guys (Global Game Jam), Überjump, undisclosed (Sevengames), Vampire’s Fairytale, Velaya (Mod), Vicious Dreams, Vsevolod, Warcraft III: Heroes (Mod), Werft-Simulator 2013 (EVS/Astragon), Wimmelburg (Lunaland), Word Wizards (Prototype), Word Wizards (iOS) … and several unannounced!
Next to games we provided audio for other media projects like…
CineastischTV Show, Cinesamples – Metallurgy sample library official demo song, Die Letzte Grenze (short movie), Die Spieluhr (movie trailer), Drumpress trailer, Game Feature Podcast, Medientage München congress, Movie Feature Podcast, Munich Gaming conference, Nachtmahr Music Video Sound Design, RecGaming, Send and Receive Podcast, The Big Picture with MovieBob Show Theme (The Escapist), The Scourge, and 10 short movies.
Daniel Pharos Lead, Music, SFX, Proofreading
is active gamer since 1984 and musician since 1994. Before starting the Knights, he has worked for the publisher TLC/Mattel Interactive Germany as QA Lead and Product Management Assistent for Warlords Battlecry, Myst 3 Exile, Panzer General IV and others. Daniel is lecturer for Media Composition (FH) at the School of Entertainment & Technology (sites Erding & Cologne), and gives regular Game Audio lectures/workshops at institutions like SAE Munich, SAE Cologne. Games Academy (Frankfurt), Universtiy of Music Vienna and Uppsala University Sweden.
Dominik Morgenroth Music
plays the guitar since he is 10 years old. After an education for sound engineer he has made his university degree in music & guitar. He writes and plays all styles of electric & classical guitar, and several other string instruments of various regions and ages. He is our resident orchestral wizard.
Heike Noah Translations,
is a degreed Translator for English and German. Next to translations for games, she handles administration, music research and our own record label.
Simon Osterhold Assistant Composer
Our assistant composer graduated in Music Education and Music Science at the LMU in Munich and in Audio Engineering at the Deutsche Pop.
We also have a partner for real orchestra production. We have several pipelines for you, depending on your budget. There is a lot of grey area between no orchestra and full orchestra and choir. Ask us about it!